As I've been so lucky to be in a job where I work with children everyday I have realized something I really wasn't quite certain of before. Children who are allowed too much exposure to technology tend to have a side effect of a hindered imagination. I work with so many kids who get so irritable and angry when they are bored because they don't have something to do on the computer or tv. Then there are a few of the other children whose parents don't let them spend too much time on these things and those kids become creative with how they spend their time. They are never bored because they can make a game out of anything. I was that way when I was a kid. We didn't have video games or computers. We rarely watched tv, mostly because dad hogged it and we never wanted to watch what he was watching. But I love the memories I have of the imaginative games we would play as kids. I remember this awesome tire swing we had in our yard that went SUPER high and I would pretend it was a flying horse. I would get on it and swing so high and pretend I was flying over the whole world. Or we would play monster in the ditch or monster in the well...sometimes X-men (and I was always Storm, she was my favorite). My friend Brandy would always be Rogue, Johnas was always Wolverine, and I don't remember what Ashley was. haha
I hope I can be a good enough parent to allow my children to use the gift of their imaginations. It is such a beautiful and wondrous thing!
I completely agree. It saddens me to see so many kids so dependent on video games to keep them from getting bored. We had video games growing up, but we never played them that much. We spent way more time making up imaginary worlds and building Lego towns, and it was always so much fun.
ReplyDeleteWe had talked about this. We don't have a video game system (alright we have an old super NES in the garage, but it is very seldom touched). Logan has a Leapster which he uses sometimes. I remember as a kid being told too much tv would hinder creativity...tv doesn't hold a candle to video game systems and the like.
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